Unit 3 Vocabulary
Development Across the Lifespan — vocab list + interactive games to reinforce mastery.
Master Vocabulary List (Unit 3)
Simple static list first, then games. Definitions are concise and AP-safe.
A. Developmental Themes
- Developmental psychology: The study of physical, cognitive, and social change across the lifespan.
- Nature vs nurture: The debate over the relative contributions of genetic inheritance and environmental factors to development.
- Stability vs change: The question of whether traits persist or change across the lifespan.
- Continuity vs stages: Whether development is gradual and continuous or occurs in distinct stages.
- Critical period: A limited time during development when certain experiences are essential for normal development.
- Sensitive period: A time when the brain is especially receptive to certain experiences, though development can still occur later.
- Experience-expectant development: Brain development that depends on universal human experiences.
- Experience-dependent development: Brain development shaped by individual, unique experiences.
B. Prenatal Development and Infancy
- Zygote: The fertilized egg that enters a two-week period of rapid cell division.
- Embryo: The developing human organism from about two weeks to eight weeks after fertilization.
- Fetus: The developing human organism from nine weeks after conception to birth.
- Teratogens: Harmful agents that can reach the embryo or fetus during prenatal development.
- Fetal Alcohol Spectrum Disorder (FASD): Physical and cognitive abnormalities caused by prenatal alcohol exposure.
- Habituation: Decreasing responsiveness with repeated stimulation.
- Rooting reflex: An infant’s tendency to turn its head toward touch.
- Attachment: An emotional bond between infant and caregiver.
- Secure attachment: An attachment style characterized by trust and comfort with closeness.
- Temperament: A person’s characteristic emotional reactivity and intensity.
C. Childhood Development
- Schema: A concept or framework that organizes and interprets information.
- Assimilation: Interpreting new information using existing schemas.
- Accommodation: Modifying existing schemas to incorporate new information.
- Object permanence: Awareness that objects continue to exist when out of sight.
- Theory of mind: Understanding that others have mental states different from one’s own.
- Conservation: The principle that quantity remains the same despite changes in shape.
D. Adolescence
- Puberty: The period of sexual maturation.
- Primary sex characteristics: Body structures necessary for reproduction.
- Secondary sex characteristics: Nonreproductive sexual traits.
- Prefrontal cortex: Brain area responsible for decision-making and impulse control.
- Limbic system: Brain region involved in emotion and reward.
- Identity: One’s sense of self.
- Identity crisis: A period of exploration and questioning during adolescence.
E. Adulthood and Aging
- Emerging adulthood: A transitional phase between adolescence and full adulthood.
- Menopause: The natural cessation of menstruation.
- Crystallized intelligence: Accumulated knowledge and skills.
- Fluid intelligence: Ability to reason speedily and abstractly.
- Social clock: Culturally preferred timing of life events.
F. Gender and Sexual Orientation
- Sex: Biological characteristics such as chromosomes and reproductive anatomy.
- Gender: Social and cultural roles, behaviors, and expectations.
- Gender identity: One’s internal sense of gender.
- Gender expression: External presentation of gender.
- Sexual orientation: Enduring pattern of romantic or sexual attraction.
- Continuum: A range rather than discrete categories.
Game 1: Four-Choice Quiz
Prompt shows a definition. Pick the correct term.
Optional: switch prompt style
This toggles what you see as the prompt, but the game stays multiple choice.
Game 2: Flashcards
Tap to flip term/definition. Use Shuffle to mix.
Press Next to begin
Hint: Students can self-grade: “knew it / kinda / no idea.”
Game 3: Type the Term
Read the definition and type the matching term. Accepts minor punctuation/case differences.
Keyboard: Enter to submit • Esc to reveal answer
Game 4: Matching
Click a term, then click its matching definition. Clears when all matches are complete.
This round uses a subset for speed. Great for pair work.
Game 5: Category Sort (Drag & Drop)
Drag each term into the correct Unit 3 category bucket.
On mobile: tap a term chip, then tap a bucket to place it.
Teacher Support
Fast pacing
- Run Game 1 for 8–10 questions as whole-class warmup.
- Then pairs: Game 4 Matching (new round) twice.
- Exit ticket: Game 3 typing for 5 prompts.
Slower pacing
- Flashcards first (Game 2): students self-rate.
- Game 5 Category Sort: discuss why each belongs.
- End with Game 1 to check retention.
Note: everything here runs locally in the page. No student data stored. Refresh = clean slate.